Showing posts with label Tips. Show all posts
Showing posts with label Tips. Show all posts

Monday, 18 May 2015

Healing Costs - Beginners Guide

Standard healing costs v Auto Healing costs:
* 1 Warrior/ Standard heal = 7.5 gold/ Auto heal = 30 gold
* 1 Scout/ Standard heal = 17.25 gold/ Auto heal = 69 gold
* 1 Pike/ Standard heal = 22.5 gold/ Auto heal = 90 gold
* 1 Sword/ Standard heal = 33.75 gold/ Auto heal = 135 gold
* 1 Archer/ Standard heal = 35 gold/ Auto heal = 140 gold
* 1 Cavalry/ Standard heal = 71 gold/ Auto heal = 285 gold
* 1 Cataphract/ Standard heal = 218.75 gold/ Auto heal = 875 gold
* 1 Transporter/ Standard heal = 74.25 gold/ Auto heal = 297 gold
* 1 Ram/ Standard heal = 343.75 gold/ Auto heal = 1375 gold
* 1 Ballista/ Standard heal = 250 gold/ Auto heal = 1000 gold
* 1 Catapult/ Standard heal = 725 gold/ Auto heal = 2900 gold

Heroes - 10 Rules

1. Do not forget about your heroes!

2. Do not use medals to reward your hero. You will need these later. Use gold, and keep them at 100%loyalty.

3. Reward them BEFORE you upgrade, as each upgrade costs you more in salary and rewards.

4. Make sure you select them wisely when recruiting. Each hero should be good at ONE thing only.

5. You should have 1 good politic and 1 good intel hero per city, and the rest should be high on attackpoints.

6. Your Mayor can (and should) be changed around depending on what you are doing. Their attributes affect the time it takes to do certain things around your town. Your mayor will gain xp just by being mayor (although it is slow) so send your mayor on easy attacks to speed up xp growth from time totime.

7. Politic heroes make the best mayors. High politic scores will speed up the production of resources.

8. Intel heroes can be sent with scouts to increase the amount of info you get back. BE CAREFUL though as if your scout/s die, your hero will be lost. Intel heroes shorten the amount of time research will take, so switch your mayor to your intel hero before starting any research, then back to your politic hero once its started.

9. Attack heroes are obviously the most important. You will want their leadership points to eventually be above 85, as this significantly reduces troop losses on attacks. Get as many heroes as soon as you can, and send them on regular attacks to increase xp. You will need multiple heroes in order to send“waves” of attacks (see strategies further down)

10. Your Workshop building allows you to make “gear” for your heroes and further increase their strength, speed and ability. Every 10 levels, your hero can use a new gear level, and increase their power. Research “Charm” and “ring” first, as these are counted twice for some reason (see the gear list to the right in your hero screen). Do not increase star levels until your gear has reached its max level, as each gear upgrade reduces the star level.

Achievement Buffs - Beginners Guide

Achievements work similarly to your academy. Each achievement typically provides a 5% bonus. Achievement points also lead to prestige awards when accomplished.
The Achievements are:
Scouting – 5 quests
Troops training – 53 quests
Enemy killing 53 – quests
Conquering – 5 quests
The hero – 24 quests
Medal Acquisition – 50 quests
Civilization – 5 quests
Resource production – 35 quests
Marching – 5 quests
The captive – 5 quests
Domain – 9 quests
Territory – 5 quests
Booty – 5 quests
Achievement Buff Rewards
Resources Achievements – Increase production levels by 5% of Gold, Food, Lumber, Stone and Iron respectively (25% total bonus)
Hero Achievements – Reduce Infantry cost by 5% (25% total bonus)
Thoroughbred Achievement – Reduce Cavalry cost by 5% (25% total bonus)
Siege Mechanics Achievement – Reduce Mechanics cost by 5% (25% total bonus)
Buildings/Upgrading Times Achievement – Reduce Building & Upgrading time by 5% (25% total bonus)
Public Grievance Achievement – Reduce Public Grievance by 5% (25% total bonus)
Treasure Drop Rate Achievement – Increase Treasure Drop Rate by 2% (10% total bonus)
Increase Wounded Achievement – Increase Wounded percentage by 1% (5% total bonus)

Avoid Drafting with Troop Exchange - Advanced Guide

Many players have the problem of being drafted from high level HC's (level 14, level 16 or the Atlantis). To avoid getting drafted follow this simple trick 


1) find a player of your alliance who has a city nearby.
2)send your troops to his city and also tell him to reinforce your city(optional).

Reinforced troops can not be drafted both your troops and your friends troops will be safe from drafting. Also if you keep the troops reinforced into nearby city, you can recall them quickly when you want to attack anyone.

Tax Rate - Beginners Guide

When you are online and playing keep your tax rate above 50 and compensate loyalty with comforting.  Ideally set it to 90% and comfort every 15 minutes.


You can earn great amount of gold by keeping your tax rate above or equal to 50%. Keeping tax rates high will decrease the loyalty (100-tax rate=loyalty), so increase loyalty regularly by applying "disaster relief"  or "praying" comforting. 

Every time you do disaster relief it will consume some food based on your current population and boost the loyalty by 5. 

Remember to change the tax rate back to 20% when you are going to be offline.